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Library Blog
Check out this article in Yahoo Finance about Digital Backpacks. There are obviously lots of implications for education as people are able to think of additional features to load into the Digital Backpack. Currently, the product includes: 1) Merriam-Webster's (TM) Pocket Dictionary, 2) a choice of one SparkNotes(TM) Study Guide, 3) classic literature, 4) a free 30-day trial of Microsoft® Student Graphing Calculator, 5) specialized Web content such as HOMEWORK HUB from Scholastic.com, and 6) Web pages and learning modules created by...
This article from the New York Times discusses the persistence of video rental stores in the face of new competition from online alternatives. What is interesting for us is the way in which old habits and forms hang on amidst the growth of new alternatives. As we think about the transition to a newly configured education sector, we should anticipate that current forms will persist.
This article from the New York Times discusses the decline in sales of educational software. The change has been dramatic, and there seem to be multiple explanations. One particularly interesting aspect noted in the article is the interest in including feedback mechanisms in new educational software to allow parents and students to assess their own skill levels. In some cases the feedback mechanism triggers a repeat of material when mastery has not been accomplished. This could be an example of what we have been discuss...
Thought this might be of interest:RSS4LIB.
The world into which I awake every morning is more riveting than the games I saw in the Edlab Seminar today. Watching strange beasts run around is interesting—-even thrilling for a moment—-but I find the novelty wears off in a short while. Quests? Role-playing? Even a little R&R? An appropriate comment was made: this is trivial stuff. But...
Here are the links that Gus mentioned during her presentation: http://atlantis.crlt.indiana.edu/start/qaworlds.html Quest Atlantis, an educational MMORPG produced on an NSF grant at the U. of Indiana. http://www.educationarcade.org/gtt/revolution/ Revolution, a historical roleplaying mod using the Neverwinter Nights engine, produced at MIT. http:...
I found the iCohere web site while trying to track down a new approach to experiential learning being used by ASAE (American Society of Association Executives). ASAE is an iCohere case study. A friend just returned from ASAE's annual conference in Nashville and was blown away by the new format that combines high-speed and high-tech to promote "emotional learning." He says the effect a lot of the time is like literally walking into a lifesize music video. The Opryland Hotel is also an example of "Wow" customer service. During the online check-out, my frien...
In case you missed it, there was an interesting article -- "The Past, in Pixels" -- in The City section of Sunday's New York Times. All about New York City, it's being done by the U of Michigan and funded by a local lawyer. http://www.hti.umich.edu/m/moagrp/
Refelcting on how food affects the seminar's dynamics (interfering with our cognitive load as we are loading our bellies) I have some suggestions that even draw on some issues facing american eating habits. The quality of the food at Kichennette is undeniable. The size of the sandwiches "jaw breaker" and the buffet style setting does not work for a seminar dynamic. The brown bag, airplante food tray, frozen dinners are examples to be considered. Based on these premisses I suggest: - A "negotiontion", as regular customers, with Kichennette ( or any other local food supplier, I also know...
15 years ago
Since I bugged everyone so much about preparing for the seminar, I'd like to know what you think worked and what didn't. Obviously, it didn't exactly go in any of the directions we'd talked about. What are your observations? What should I/we have done differently? (How about those circles? They really worked great, right?!)