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Creativity cultivated in arts education can foster technology and science innovation. One of the most important contributions from arts education is that it encourages creative expression. After school programs such as Curious Jane and Sound and Space Camp illustrate the power and potential of this approach to engage girls in l...
Teaching is a highly dynamic and interactive activity. Teachers need to have solid knowledge of the subject matter, but also the capacity to address diverse individual needs and unexpected challenges. It is important to provide prospective teachers with field teaching experience to help them learn through action and reflection. Feedback on a student teacher’s field experience helps bridge the gap between theory and practice. With the incr...
Parent involvement in schools is crucial to the success of children's education. However, busy educators know how much it takes to communicate with all parents about assignments, permission slips, events and other educational concerns. SchoolCircle is a free web-based platform aiming to address this problem and to help both teachers and parents communicate more effici...
Citizen participation is essential for effective urban planning in a democratic society. However, like many civic activities, it is challenging to get citizens involved in this process. What if participation in urban planning was a game? While video games can sharpen players’ civic thinking skills and foster their commitments, the opportunity to participate in a real world urban ...
Virtual worlds, touch screens, video games, and programmable or manipulative blocks are all engaging pedagogical tools for learning about science and technology on their own. What kinds of learning experiences could a combination of all these innovative elements offer? Oztoc is a rich learning environment that demonstrates the potential of integrating all of these technologies for STEM le...
Massive Open Online Courses (MOOCs) have been proliferating in recent years. While there are concerns about how much learners engage in and learn from these online courses, these initiatives propel a new movement that opens valuable resources once only accessible by selected college students. In a similar spirit, the Big History Project, started by Australian professor David Christian and supported b...
Maker programs are increasingly popular in schools and informal learning spaces such as libraries. In addition, many children have opportunities to experience innovative maker projects at the bi-annual, bi-coastal Maker Faire. Although maker spaces have been popping up across ...
Outdoor learning provides a real world context for science concepts, but the same novelty and variation that make outdoor learning engaging might also become a limitation and distract students from their learning tasks. How should educators provide students with authentic learning environments while keeping them on track with their learning? Location-based augmented reality technology could offer a solution to this challenge. A re...
Acrobatiq is a courseware platform based on learning science principles and leveraging the power of big data to provide effective online learning. Based in the work of Carnegie Mellon University’s Open Learning Initiative and tapping into the research resources and talents from CMU communities, Acrobatiq features adaptive learning technology that provides instructional conten...
Have you ever felt bored, confused, or frustrated by digital learning? The answer is probably yes for most, but how do these feelings impact learning and which emotional states require immediate attention? Research in human-computer interaction has often focused on cognitive topics like information overload and working memory load, but the relationship between learning and emotion might be even more important. Research in this area has th...