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Gamification of learning is a new pedagogical approach to learning. Gamification takes its inspiration from video games, and the engagement found in them. It reimagines what traditional learning environments can be. Schools have begun to recognize the value of a successful gamification strategy in motivating students and stimulating the effectiveness of the learning process. A larg...
Columbia University, Teachers College, and Barnard College students have access to over nineteen libraries across campus. Each library on campus may be geared toward a specific field, but opens its doors to students from other programs. Butler’s grandeur has long drawn many students from many schools within the university. The Science and Engineering Libraries’ extensive hours are appealing to the late-night studier. The Law Libraries’ intimidating, but large collection, has always provided students with the most current information in the field. Students of Columbia and its affiliate colle...