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Title: A Comparison of Gains in Keypad Response Technology Classroom with other Pedagogies in Nigeria (2013) Authors: Alaba Olaoluwakotans Agbatogun Source: Journal of Interactive Learning Research Research Question: Could the use of Keypad Response Technology improve outcomes in Nigerian ESL classrooms? Study Design: Teaching Eng...
Math Arrow is a visual math app and the first offering from educational game company Sproglit. The game’s action focuses around the math arrow, a shape that maps numbers from 1 to 100 on a track with visual cues about their relationship to other numbers. Unlike a number line, the position, color, and shape of each number on the arrow reveals information about ...
Title: Understanding Teacher Users of a Digital Library Service: A Clustering Approach (2013) Authors: Beijie Xu, Mimi Recker Source: Journal of Educational Data Mining Research Question: How can educational data mining reveal teachers' use of a digital library service? Study Desig...
Zeumo is a digital hub for middle and high school students that combines social networking, electronic messaging, and school news. The administrative functions of the app include direct messaging between teachers and students, announcements through a news feed, connecting students with school counselors, and school-wide text messaging. Zeumo’s "chime in" feature lets students weigh in on new school policies and is...
Saundz is a phonetics study app for English as a second language learners seeking American-style pronunciation. The system features a virtual language teacher called Simone who provides audio and visual examples of each vowel sound. The visualizations update the traditional mouth diagram with a computer-generated simulation that lets st...
Hakitzu is a mobile game for the iPad and iPhone that lets users build customizable robots and challenge friends while learning JavaScript. The site, aimed at middle school students, is integrated with Facebook to encourage competition among social network connections. Hakitzu is the first offering from London-based gaming company Kuato, which specializes in games that teach programming. ...
August 26, 2012's top stories on learning, carefully selected by the NLT Team 1. Pointing fingers in the student debt crisis. Full story from The Chronicle of Higher Education 2. No-nonsense gaming recommendations from the Serious Play Conference. Ful...
Title: Feedback and Revising in an Intelligent Tutoring System for Writing Strategies (2013) Authors: Rod Roscoe Erica L. Snow Danielle S. McNamara Source: The 16th International Conference on Artificial Intelligence in Education Research Question: Does automated feedback inspire students to revise their ...
Picmonic is a mnemonic learning system for prospective medical students taking the MCAT, medical students preparing for certification, and nursing students. The site, which overtly teaches to major tests, was created by Ron Robertson and Adeel Yang, two students then in their second year of medical school. The information is memorization-based and claims to instruct across the learning style spectrum with visual...
CourseTalk is a review site for massive open online courses like those offered through Coursera, EdX, and Udacity. The site functions like a Yelp for MOOCs and features a gamified leader board that lets users review courses and gain clout through upvotes. The site will likely become more valuable as these massive courses start to recur more frequently; at present t...