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There is often a perception that students who participate the most in class discussions are learning more effectively than those who remain quiet. Teachers typically reward active participation, but only of a specific type: the vocal kind. Especially in online courses, students who are not adding their voice regularly to discussions might be perceived as less engaged. But what about less visible forms of engagement like reading ...
Math requires a lot of mental problem-solving that isn’t necessarily reflected in the final answer to a problem. This is why math educators often require students to show their work to demonstrate that they fully understand important concepts. In online courses, there are even fewer opportunities to observe problem-solving in action. While online educators can talk about problem-solving, researchers wanted to know how this discourse tra...
In recent years, many studies have examined the effects of active-learning classrooms on learning outcomes; however, there is a lack of research regarding how well the design of active-learning classrooms supports the various pedagogical activities that take place in these environments. The researchers in this study took advantage of a newly constructed active-learning classroom to consider how pedagogy, space, and technology work...
Even before children are of age to attend school, the number of mobile device apps marketed to them is impressive. Beyond entertainment, educational apps have intrigued both parents and teachers in their ability to capture the attention of young learners. When utilized in classrooms, these apps can create more varied ways to learn, but they are used in different combinations over time and little is known about young children's real and v...
The authors of this study were inspired by past research that links participation in online political groups to increased political involvement, but does not positively correlate engagement in such groups with increased political knowledge. The suggestion that online discussion promotes activism without increasing knowledge troubled the researchers, and prompted them to examine the impact of discussion groups in an academic setting. The...
As online courses gain global student bases, it is crucial for instructors to consider strategies and challenges in creating a cross-cultural collaborative online learning framework for their classes. To examine best practices and largest obstacles, researchers recently conducted a study analyzing the online teaching practices of 40 instructors at two large universities in the United States. Through interviews and examinations, the re...
Computational thinking, often learned through programming activities, has been lauded by notable organizations from Google to Wired for its ability to teach people problem-solving methods for a new age. Referring to a set of methods for teaching individuals t...
In recent years, universities have shown greater interest in a student-centered approach to learning. Rather than seeing students as passive recipients of information, these new approaches give them more autonomy in their learning. One way to do this is through a flipped classroom, an education model that incorporates both classroom activities and online lectures. Although this method has a strong theoretical basis, it’s critical to und...
One concern many have with online learning is that digital distraction is much more likely when you’re utilizing a digital device to study. But do personal learning environments really lead to more distraction? Researchers in Taiwan found that students did perceive them to be distracting, but that the type of distraction experienced was different based on students’ gender. In their study, Jiun-Yu Wu and Tzuying Cheng looked...
Gamification is a popular tactic for making learning a specific skill more fun, but it’s a strategy that when taken too far can end up being pretty ineffective. Proof of this can be seen in a recent study conducted by researchers Martin and Sakkal wherein they aimed to determine whether or not music skills gained in the video game Rock Band were transferable to real-world music settings. They were also curious as to whether musical skills...