I am working on a conference paper on real-time locating systems (RTLS) in innovative learning spaces recently and find this concept of ubiquitous learning useful to vision innovative learning activities at the Smith Learning Theater.
Ubiquitous learning (u-learning) is a concept that describes learning contexts where learners access educational resources anytime and anywhere. Liu and Hwang (2010) outline key components in the paradigm shifts from e-learning to ubiquitous learning:
E-learning: computers + networks
Mobile learning: mobile devices + wireless communications
Context-aware u-learning: sensor technologies + mobile devices + wireless communications
In u-learning environments, sensors and computing devices are embedded and integrated into daily objects and tools. Learners can immerse themselves fully into different learning situations seamlessly, and fewer interventions and interruptions would occur as learners move among various learning spaces and environments. Furthermore, the context-awareness feature of u-learning enables just-in-time learning resources for learners based on real-world contexts.
Location is a key parameter to u-learning environments, and our Quuppa system at the Smith Learning Theater can get this piece of critical information to facilitate u-learning. With location intelligence, contextually relevant information, user profiles and learning analytics from online platforms (NLT, TCR, Vialogues, etc.), we can provide dynamically customized and personalized learning services based on where learners are at the theater (and surely, more supporting software and apps need to be developed for these works).