Mobile: Touch Web vs Apps

Submitted by Gary Natriello on Mon, 06/13/2011 - 9:14pm.
Gary Natriello's picture

As we consider strategies for development for mobile devices, we find ourselves considering whether to emphasize a mobile web or touch web approach or an app approach. This piece examines the advantages of taking a web-based approach, particularly for enterprise applications. But there might be some important reasons to take a touch web approach even for consumer applications as this blog entry from 37signals notes.



aubreyhunter's picture
aubreyhunter Says:
Wed, 12/05/2012 - 5:37am

Touch Web vs Apps is a great discussion I mean as well! You know I'm still learning about this entry and all information seem to me very inspirational. Thanks for this allocation. :lol:

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Ankit Ranka's picture
Ankit Ranka Says:
Tue, 06/14/2011 - 2:06pm

There was a great discussion in D9 conference about this topic.
Marc Andreessen says in the long run browsers will win.
Eric Schmidt also predicts that over the period of 5 years almost all mobile apps will be html5.


Patrick Carey's picture
Patrick Carey Says:
Tue, 06/14/2011 - 9:32am

The first point is the most important. The majority of content based apps can and should be online, not native. It is easier to build, adapt, and maintain a web app than a native app that requires a 3rd party distribution model to get into users hands. Games, audio, media software, these are all apps that should exist natively for the time being, but almost all apps that deliver and aggregate content should be mobile sites and web based applications. After all the Internet is one platform.

Not to mention the swell in helpful libraries like jQtouch that make transitioning a mobile site into a touch screen optimized site very very easy.


Alex Park's picture
Alex Park Says:
Tue, 06/14/2011 - 8:59am

in my opinion, nothing beats a native app, especially because of the fact that even if it requires internet connectivity function 100%, it will still partially work without internet. This is a huge deal for those unfortunate to be on, for example, AT&T.

Another argument that the piece examines, namely the fact that there are too many platforms, can be overcome by rising developer tools like Titanium Studios, which will eventually cover iPhone, Android, and Blackberry OS. This way you get the best of both worlds: develop once for all devices and have it work (at least partially) offline.


Shane Chin's picture
Shane Chin Says:
Fri, 12/09/2011 - 4:43pm

You can have your mobile html5 app work offline.