As we consider improvements to our various applications, we might want to consider some of the points made in the article on journey-driven design. With users relying on a more varied set of devices, including live experience, considering the entire user journey might sensitize us to ways to provide more satisfying interactions.
With our work in the Learning Theater just beginning to use data to configure the space, we might consider the case of Daybreaker, an early morning
cognitive dance party that combines exercise and dancing to start the day. It uses IBM Watson to apply personal data to structure experiences and interactions for those attending. Check out some of the key features:
As we continue to refine our outreach efforts, it seems useful to remember the role of newsletters in reaching people. This article highlights the importance of newsletters and discusses some of the design challenges they present. What do you think of our current newsletters for the library, TCR, NLT, and the EdLab?
As we develop our approach to project based learning in the EdLab, it is useful to consider the lessons highlighted in this article on project based learning in the k-12 sector. What other rules or guidelines should we consider?