Enter your EdLab username.
Enter the password that accompanies your username.
Create new account    Request new password
Submitted by Hui Soo Chae on Tue, 2016-05-24 04:09

Check out this story about Sesame Ventures in the New Yorker.

Some of the more interesting excerpts:

...Sesame Ventures anticipates helping the Workshop to approach digital technology in the same experimental spirit with which it once approached TV, and to prepare it for future technological shifts.

Submitted by Idrissa Bangura on Mon, 2016-05-23 23:02

Climate change is a complicated and controversial subject. There are firm believers and nonbelievers. However, regardless of your stance on climate change, it doesn't hurt to educate about the possibilities and dangers.

Submitted by Sara Hardman on Mon, 2016-05-23 16:01

Like many people these days, a friend and I were recently discussing Oculus Rift.

“I really want to try out Oculus Rift,” he said.

“Yeah, me too,” I replied.

“Yeah, I just want to use it to play video games.”

“Oh…”

“I mean, it’s not like it can be used for any moral purpose, right? It’s basically just another form of entertainment.”

Submitted by Brian Hughes on Fri, 2016-05-20 00:04


Fig. 1

I've been perusing marketing and customer service literature lately to reflect on the upcoming patron/learner/audience experience (PLAX??) in the theater.

A takeaway I have from this reading is that a huge challenge of the theater will be feeling comfortable (as staff) with the scarcity of access the overall community will have to this new space. See Figure 1 for a meditation on scarcity!

[read more]

Submitted by Mason Hooten on Mon, 2016-05-16 12:09

Late in the Fall last year, we added some seating to the 2nd Floor Collaboration Space to support the surge of patron activity we always count on around test time. This turned out to be very popular, and our 2nd floor is usually packed to capacity.

Submitted by Gary Natriello on Mon, 2016-05-16 08:06

Take a look at this installation highlighting the power of sound and light to create an environment. This is an interesting example for us to consider as we use sound and light to shape the Learning Theater environment.

Submitted by Malik Muftau on Sun, 2016-05-15 22:23

The criminal justice has gradually shifted from simply punishing to correcting offenders to make them better suited for society upon release. Current trends in technology and education is demanding the need for educational and rehabilitation programs for offenders. The issue of educating current former inmates always sparks controversy.

Submitted by Gary Natriello on Fri, 2016-05-13 20:16

As we look for some great tools for the Learning Theater, we might want to consider RapID, a low latency rfid framework developed by Disney Research and Carnegie Mellon. The framework is described in a technical paper and demonstrated in the video below.

Submitted by Xiang Liu on Fri, 2016-05-13 11:15

I just received an invitation for IBM's quantum computer access. I registered and tried and it turned out the experience is a little (well, sort of) different from what I expected. They first gave me a little 101 and explained quantum bits and basic laws of quantum physics. If you know some abstract algebra and are familiar with vectors, spaces, and tensor products, the introduction could make sense.

Submitted by Alseny Barry on Thu, 2016-05-12 01:25

A year without tests, classrooms and textbooks sound like paradise, but is it worth it? Many recent high school graduates are taking a gap year, a yearlong break between high school and college. The idea is for students to go on adventures, develop new life skills and discover a hidden passion. Malia Obama, the president's daughter, is one of the latest (and most high profile) students to take a gap year.