Today’s students live in a media saturated environment as they spend an average of 10 hours per day engaging with different media. To accommodate this trend and use it to benefit students, educators are increasingly utilizing the power of games to teach their students. Playing video games enhances student’s critical thinking and problem solving skills. This article highlights five lessons for educators who are interested or are utilizing video games in their classroom.
- Give frequent and detailed feedback
- Test before going live
- Narrative can answer the question "Why are we learning this?"
- Don't be afraid of fun
- Not every subject works as a game
Is there anything else missing from the list that educators should take into account when introducing video games in the classroom?